Перейти к содержимому
Strategium.ru

Warcraft: Guardians of Azeroth Reforged


Дoбро

Рекомендованные сообщения

Heliogabalus
1 минуту назад, Флавий Аниций сказал:

Да, стоит. Он гораздо менее сырой, чем аналог для Ck3. Ивентов больше, да и в самой игре контента много, в т.ч. всяких случайных событий. Разве что в плане графики уступает Ck3, но для меня это не критично.

Спасибо большое! 

А, ещё спросить хотел, вдруг кто ответит. У кого-то есть список всех артефактов добавленных модом? 


Канцлер Шольц
(изменено)
В 2/4/2024 в 5:45 PM, Heliogabalus сказал:

Спасибо большое! 

А, ещё спросить хотел, вдруг кто ответит. У кого-то есть список всех артефактов добавленных модом? 

Посмотри в папке localization в файлах перевода мода с названием artefact 😊

Изменено пользователем Maraniro

Zondpi100

Кто знает когда его обновят под новое длс?


Канцлер Шольц
16 часов назад, Zondpi100 сказал:

Кто знает когда его обновят под новое длс?

в течение 1-2 мес. 


Руха172512

помогите, запускается, но крашит, когда хочу начать игру


Supported CK3 Version: 1.14.0.2                                                                                                                                    


А игра уже идет на версии 1.14.2.2 (Traverse)
И как откатить на поддерживаемую?


Канцлер Шольц
В 3/21/2024 в 6:10 PM, Zondpi100 сказал:

Кто знает когда его обновят под новое длс?

 

В 12/15/2024 в 4:44 PM, noobgame сказал:

 

Обнова вышла, можете играться 😁

Надо лишь просто ждать и по чаще проверять Стим и дискорд разрабов 😆

 

Current Version: 0.5.4 Release Alpha

Supported CK3 Version: 1.14.2.2

Supported DLC (Optional): All DLCs supported released up to 1.14.2.2

 

Спойлер

New Content

Horde Invasion Flavor

The Opening of the Dark Portal event is now reworked.

Added the Dragonmaw clan and the Burning Blade clan playable at the first start date.

Burning Blade is an adventurer camp (So you must have Roads to Power for them).

The “Invite remaining clans” decision is now useless, so it was deleted.

Added introductory events for several Horde characters (Blackhand, Gul’dan, Durotan, Orgrim, Kilrogg and two for Cho’gall).

Each event has several different options, including non-canons ones. The AI can’t choose non-canon paths in these events.

More content is planned later for this year.

Each event has glossary words or sentences to specify certain events.

The pale orcs can convert secretly to the Twilight’s Hammer Cult now after the Opening of the Dark Portal.

To be more consistent with the canon, now the First War is properly declared during an event, which happens on a random date 2 months after the Opening of the Dark Portal.

To prevent strange things, the Horde can’t declare war before declaring the First War.

This event also has several alternative options for different bonuses.

Reworked history and personality of several orcish characters, and Cho’gall.

Reworked the Split of the Horde event a bit.

AI Horde changes:

The AI is now more aggressive.

The Horde targets the Wetlands too now.

Added the “Darkness Incarnate” nickname for Gul’dan.

Character added: Lantresor of the Blade.

Suramar Flavor Pack

Shal'danalism (Nightborne faith) now allows concubines

Added Elisande's clothing

Gave Elisande Unique DNA

Change Elisande's traits

Adds Suramar to the isolation mechanic

If the Queen/King of Suramar is ruled by AI, they will automatically open the barrier in 615, as in lore, this is when Gul'dan contacted Suramar (no events for this yet though)

Added 15+ unique events for the Ruler of Suramar and its vassals

Added a new decision for the ruler of Suramar: Remove the Arcane Barrier

To get access to this decision, the ruler of Suramar must learn of the outside world via the unique events

Once AI learns the decision, they usually won't take it until after 615

Add a Suramar character view

Add several Suramar event backgrounds

Adapted Court Brewmaster and allow anyone with Shal'danalism (Nightborne faith) to have breweries

Added a new trait: Wretched

If you Banish characters as a ruler in Suramar, via the events, or imprisonment, they have a chance to become Wretched (if the Arcandor tree is not restored)

If a Nightborne travels outside of Suramar they have the chance to become wretched as well

If the Arcandor tree is not restored, random Nightborne outside of suramar will have the chance to become Wretched

This is to represent the Nightfallen, and in the future, represent elves who are magic-starved (like the High Elves at some point)

Added a new artifact: Seed of Arcandor

Get it from various events

Will get a boon from restoring the tree if you have it

Add a decision: Restore the Arcandor Tree

Added special Arcandor Tree building

Artifacts

Added the Twilight Canticle artifact

Get it from the Cho’gall conversion event.

Added the Doomhammer artifact

Model will change when obtained by Thrall

First Contact

Expand the diplomatic range

EG: If you're in Quel'Thalas, you should be able to interact with most of Northrend and some of Pandaria

Inspired by Stellaris' 'First Contact' event, certain people will be able to do 'first contact' diplomacy with certain rulers

Some situations where First Contact is available and who can interact, right now, only in Suramar, but will extend to other situations and events

De-Isolation of Suramar: Any Broken Isles ruler (besides Suramar), (Duke or above, or player ruler) who is of elven culture or has an elven trait, in diplomatic range of Suramar will be able to have contact with the ruler of Suramar upon it's de-isolation

You can be friendly, hostile, or 'neutral' towards them on first contact

You can contact them via letter event

Misc

Added Murloc religion

Patreon Characters:

Update 2 Patreon Dynasties to include motto and coat of arms

Added 3 New patreon characters

IYKYK

Added snow animation to main menu

Tweaks

Removed some landless adventurers for performance purposes

Shathgral Religion Update:

Update the whole localization of Shathgral religion, so things like "Militant Yogg-Saroni who wage war in the name of Y'Shaarj" can't happen anymore

Witchcraft is virtuous now

Leaxa is now the true head of faith of G'huunism

Updated localization for flavor purposes

Slightly reduce the rate and increase the age of someone becoming infirm

Sethrak now live longer

Nerf "Equivalent Human Age" Modifier for ages under 100 and have it starting from 45 instead of 30

Slightly reduce the rate and increase the age of someone becoming infertile

Buff plot armor slightly

Greatly reduce the chance of a lore character dying from a trivial death, such as poisoning, childbirth, drowning, burning, choking, laughter, dancing, or falling

It will still happen, but not as often

You can auto deny all "asking to join your union" requests for the next 5 years

Expanded the Isolation mechanic to include traveling for activities

Bugfixes

Expanded the Isolation mechanic to include wars

But if you have any existing wars, they should be able to be ended normally now

Fix an error where an empire or kingdom cannot convert to admin gov via the decision

Fix the tutorial popping up even when you've disabled it, and related issues

Fix an error where an adventurer with the "Take the Custom where it Comes" perk could not recruit local MaA

Fix a bug where someone with Leprosy would look like black licorice

Main menu will no longer have black line in 2560x1600 resolution

The union window again has background and it properly hides map icons etc

Increase performance slightly, it was being decreased by the cosmic observatory decision

In the Arthas activity: Arthas starts activity again, fixed some scopes, notification about him taken Lordaeron visible for everyone as previously, horse portraits are now fully visible in activity window

Historical diarchies didn’t work at all in code (varian, Anasterian etc). Fixed

If you are playing on an old save and you want the de-isolation events to happen, you can use the console and the following commands: event isolation.1 for Uldum, event isolation.2 for Pandaria, and event isolation.3 for Suramar

 

_________
добавлено 2 минуты спустя

Работа над обновление перевода началась и будет готово в январе следующего года. Так что не жлобимся и поддерживаем переводчиков Стиме 😁


14 часа назад, Maraniro сказал:

 

Обнова вышла, можете играться 😁

Надо лишь просто ждать и по чаще проверять Стим и дискорд разрабов 😆

 

Current Version: 0.5.4 Release Alpha

Supported CK3 Version: 1.14.2.2

Supported DLC (Optional): All DLCs supported released up to 1.14.2.2

 

Войдите или зарегистрируйтесь, чтобы увидеть скрытое содержимое. Обновление: 16 дек в 4:29 (Открыть)

New Content

Horde Invasion Flavor

The Opening of the Dark Portal event is now reworked.

Added the Dragonmaw clan and the Burning Blade clan playable at the first start date.

Burning Blade is an adventurer camp (So you must have Roads to Power for them).

The “Invite remaining clans” decision is now useless, so it was deleted.

Added introductory events for several Horde characters (Blackhand, Gul’dan, Durotan, Orgrim, Kilrogg and two for Cho’gall).

Each event has several different options, including non-canons ones. The AI can’t choose non-canon paths in these events.

More content is planned later for this year.

Each event has glossary words or sentences to specify certain events.

The pale orcs can convert secretly to the Twilight’s Hammer Cult now after the Opening of the Dark Portal.

To be more consistent with the canon, now the First War is properly declared during an event, which happens on a random date 2 months after the Opening of the Dark Portal.

To prevent strange things, the Horde can’t declare war before declaring the First War.

This event also has several alternative options for different bonuses.

Reworked history and personality of several orcish characters, and Cho’gall.

Reworked the Split of the Horde event a bit.

AI Horde changes:

The AI is now more aggressive.

The Horde targets the Wetlands too now.

Added the “Darkness Incarnate” nickname for Gul’dan.

Character added: Lantresor of the Blade.

Suramar Flavor Pack

Shal'danalism (Nightborne faith) now allows concubines

Added Elisande's clothing

Gave Elisande Unique DNA

Change Elisande's traits

Adds Suramar to the isolation mechanic

If the Queen/King of Suramar is ruled by AI, they will automatically open the barrier in 615, as in lore, this is when Gul'dan contacted Suramar (no events for this yet though)

Added 15+ unique events for the Ruler of Suramar and its vassals

Added a new decision for the ruler of Suramar: Remove the Arcane Barrier

To get access to this decision, the ruler of Suramar must learn of the outside world via the unique events

Once AI learns the decision, they usually won't take it until after 615

Add a Suramar character view

Add several Suramar event backgrounds

Adapted Court Brewmaster and allow anyone with Shal'danalism (Nightborne faith) to have breweries

Added a new trait: Wretched

If you Banish characters as a ruler in Suramar, via the events, or imprisonment, they have a chance to become Wretched (if the Arcandor tree is not restored)

If a Nightborne travels outside of Suramar they have the chance to become wretched as well

If the Arcandor tree is not restored, random Nightborne outside of suramar will have the chance to become Wretched

This is to represent the Nightfallen, and in the future, represent elves who are magic-starved (like the High Elves at some point)

Added a new artifact: Seed of Arcandor

Get it from various events

Will get a boon from restoring the tree if you have it

Add a decision: Restore the Arcandor Tree

Added special Arcandor Tree building

Artifacts

Added the Twilight Canticle artifact

Get it from the Cho’gall conversion event.

Added the Doomhammer artifact

Model will change when obtained by Thrall

First Contact

Expand the diplomatic range

EG: If you're in Quel'Thalas, you should be able to interact with most of Northrend and some of Pandaria

Inspired by Stellaris' 'First Contact' event, certain people will be able to do 'first contact' diplomacy with certain rulers

Some situations where First Contact is available and who can interact, right now, only in Suramar, but will extend to other situations and events

De-Isolation of Suramar: Any Broken Isles ruler (besides Suramar), (Duke or above, or player ruler) who is of elven culture or has an elven trait, in diplomatic range of Suramar will be able to have contact with the ruler of Suramar upon it's de-isolation

You can be friendly, hostile, or 'neutral' towards them on first contact

You can contact them via letter event

Misc

Added Murloc religion

Patreon Characters:

Update 2 Patreon Dynasties to include motto and coat of arms

Added 3 New patreon characters

IYKYK

Added snow animation to main menu

Tweaks

Removed some landless adventurers for performance purposes

Shathgral Religion Update:

Update the whole localization of Shathgral religion, so things like "Militant Yogg-Saroni who wage war in the name of Y'Shaarj" can't happen anymore

Witchcraft is virtuous now

Leaxa is now the true head of faith of G'huunism

Updated localization for flavor purposes

Slightly reduce the rate and increase the age of someone becoming infirm

Sethrak now live longer

Nerf "Equivalent Human Age" Modifier for ages under 100 and have it starting from 45 instead of 30

Slightly reduce the rate and increase the age of someone becoming infertile

Buff plot armor slightly

Greatly reduce the chance of a lore character dying from a trivial death, such as poisoning, childbirth, drowning, burning, choking, laughter, dancing, or falling

It will still happen, but not as often

You can auto deny all "asking to join your union" requests for the next 5 years

Expanded the Isolation mechanic to include traveling for activities

Bugfixes

Expanded the Isolation mechanic to include wars

But if you have any existing wars, they should be able to be ended normally now

Fix an error where an empire or kingdom cannot convert to admin gov via the decision

Fix the tutorial popping up even when you've disabled it, and related issues

Fix an error where an adventurer with the "Take the Custom where it Comes" perk could not recruit local MaA

Fix a bug where someone with Leprosy would look like black licorice

Main menu will no longer have black line in 2560x1600 resolution

The union window again has background and it properly hides map icons etc

Increase performance slightly, it was being decreased by the cosmic observatory decision

In the Arthas activity: Arthas starts activity again, fixed some scopes, notification about him taken Lordaeron visible for everyone as previously, horse portraits are now fully visible in activity window

Historical diarchies didn’t work at all in code (varian, Anasterian etc). Fixed

If you are playing on an old save and you want the de-isolation events to happen, you can use the console and the following commands: event isolation.1 for Uldum, event isolation.2 for Pandaria, and event isolation.3 for Suramar

 

_________
добавлено 2 минуты спустя

Работа над обновление перевода началась и будет готово в январе следующего года. Так что не жлобимся и поддерживаем переводчиков Стиме 😁

в итоге версия под 1.12.5 -- 0.5.2 на самом деле сделана под 1.12.4 ну и вылетает офк 

Screenshot_52.png

Screenshot_54.png


Канцлер Шольц
(изменено)
5 минут назад, noobgame сказал:

в итоге версия под 1.12.5 -- 0.5.2 на самом деле сделана под 1.12.4 ну и вылетает офк 

Screenshot_52.png

Screenshot_54.png

Скачай с smods.

На первый раз дам ссылку на прямую, а дальше сам. И картинки под спойлер прятать надо 🙂

Войдите или зарегистрируйтесь, чтобы увидеть скрытое содержимое.

 

Я вообще не понимаю, зачем вы все качаете с Нексус или моддб😁

_________
добавлено 2 минуты спустя
В 1/27/2021 в 4:58 PM, Дoбро сказал:

Статус: 0.1 Release Alpha

 

В 1/27/2021 в 4:58 PM, Дoбро сказал:

Загрузить мод:

Войдите или зарегистрируйтесь, чтобы увидеть скрытое содержимое.

Вот это надо все убрать и поставить ссылку с смодс

Войдите или зарегистрируйтесь, чтобы увидеть скрытое содержимое.

 

Изменено пользователем Maraniro

ImperatorKaZ
В 12/19/2024 в 5:15 PM, Канцлер Шольц сказал:

Скачай с smods.

На первый раз дам ссылку на прямую, а дальше сам. И картинки под спойлер прятать надо 🙂

Войдите или зарегистрируйтесь, чтобы увидеть скрытое содержимое.

 

Я вообще не понимаю, зачем вы все качаете с Нексус или моддб😁

_________
добавлено 2 минуты спустя

 

Вот это надо все убрать и поставить ссылку с смодс

Войдите или зарегистрируйтесь, чтобы увидеть скрытое содержимое.

 

Выкидывает при загрузке игры, с чем может быть связано?


Присоединиться к обсуждению

Вы можете оставить комментарий уже сейчас, а зарегистрироваться позже! Если у вас уже есть аккаунт, войдите, чтобы оставить сообщение через него.

Гость
Ответить в тему...

×   Вы вставили отформатированное содержимое.   Удалить форматирование

  Only 75 emoji are allowed.

×   Ваша ссылка автоматически преображена.   Отображать как простую ссылку

×   Предыдущее содержимое было восстановлено..   Очистить текст в редакторе

×   Вы не можете вставлять картинки напрямую. Загрузите или вставьте их через URL.

  • Ответы 249
  • Создано
  • Последний ответ
  • Просмотры 91174

Лучшие авторы в этой теме

  • Eclairius

    52

  • simonov-89

    48

  • Флавий Аниций

    27

  • Канцлер Шольц

    19

  • Mayonez_kun

    10

  • Akela79

    9

  • Arlit

    8

  • revanrock

    5

  • Desidur

    5

  • Дoбро

    4

  • Welzewool

    4

  • Андрей2000

    4

  • VladMa

    4

  • Gorthauerr

    3

  • kazimir

    3

  • Heliogabalus

    3

  • Нур-хали

    2

  • noobgame

    2

  • Legenda 1

    2

  • terter123

    2

  • LuciferMorningstar

    1

  • Kendrick_Lamar

    1

  • Pepelnica1488

    1

  • ArtoriasCastelan

    1

Лучшие авторы в этой теме

Популярные сообщения

simonov-89

Приветствую! Понимаем, что в последнее время было тихо, но вы можете быть уверены, что мы продолжаем разработку этого мода, несмотря на отсутствие тизеров. Работа за кадром продолжается, и в настоящее

simonov-89

Дневник разработчиков №6 Плеть и Чума Привет! В сегодняшнем дневнике разработчиков мы расскажем про Плеть: особенности Короля-лича, Чуму и Гвардию Плети. Появление История Плети начинае

simonov-89

Дневник разработчиков №9 Магические механики   Всем привет, с вами MW, и так уж случилось, что ответственным за разработку магии оказался я, поэтому на мою долю в

Дoбро

Guardians of Azeroth Reforged - это мод для Crusader Kings 3, созданный во вселенной Warcraft от Blizzard Entertainment, который использует скрытый потенциал повествования, исследуя социальную и межли

simonov-89

Дневник разработчиков №6 Новые Гвардии и Инновации Всем привет! Приветствуем всех справедливых и добрых жителей Азерота. Наточите свои клинки, отполируйте доспехи и натяните луки. Это н

simonov-89

Хранители Азерота! Мы долго к этому шли. Некоторые сравнили бы это с десятком тысяч лет. Надеемся, вы готовы к новости о том, что GOA2 получила официальную дату выхода, в том числе и в Steam Worksh

simonov-89

Дневник разработчиков №5 от 26 сентября 2021 года ТЕМНЫЕ ПРАВИТЕЛЬСВТА Здравствуйте! Сегодня мы хотели бы поговорить о трех новых типах правительств, которые мы добавим в GoA2. Warcraft - эт

Eclairius

Дневник разработчиков №3 от 10 апреля 2021 года ОРДА, АЛЬЯНС, И ОБЪЕДИНЕНИЯ     Оригинальный текст — Войдите или зарегистрируйтесь, чтобы увидеть скрытое содержимое. | Войдите или зарегистрируйтесь, чтобы увидеть скрытое содержимое. | 049cc

  • Сейчас на странице   0 пользователей

    • Нет пользователей, просматривающих эту страницу
  • Модераторы онлайн

    • alexis
    • Blackfyre Kreis
×
×
  • Создать...