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Rule the Waves 3


Northern Neighbour

Рекомендованные сообщения

Frozzolly

список изменений патча:

 

Preferences
- Added button to reset preferences in preferences screen.

AI
- Fixed a problem with ships sometimes going the wrong way when withdrawing to base.

Battle Generation
- Fixed a quirk with a minelaying mission and the objective being on land.
- Fixed missing invasion objective in Albania.

Strategic Map
- Added Alghero base to Sardinia to prevent Italian ships being blocked on the wrong side of Sardinia.

UI
- Removed the header "Commander" from the possessions overview tab.

Ship Design
- Blocked triple and quadruple gun mounts on DD (this was never intended to be legal).

Fleet Management
- Fixed a bug with setting Fleet flag or Scout flag division role not sticking.

Quick Battles
- Carriers without certain numbers or calibres of guns are no longer disallowed when designing ships for a quick battle.
- Manually designed carriers will now have aircraft in the battle.
- Added option to ignore design errors when designing or loading ships in quick battles.

Scenarios and Scenario Editor
- Fixed a bug that generated error messages when adding an air unit to a scenario if no ship or base was selected.
- Added design files for Japanese carriers and German cruisers and destroyers.
- Fixed wrong fire control on Prince of Wales & KGV.
- Fixed a bug with the user Ship Designs directory being ignored in the hierarchy described in the manual when looking for ship design files.
- Fixed wrong month in Eastern Solomons scenario.


Frozzolly

обновление 1.01.37

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Frozzolly

список изменений бета-патча 1.01.37 (21 апреля 2026):

 

AI
- Increased AI utilization of fighters for attack missions.

User Interface
- Fixed a bug with weather conditions being listed several times in the interface.

Fleet Organization
- Fixed a quirk in fleet organization tab where the fleet flag could be selected after doing something instead of the division you were currently editing.

Ship Design
- Corrected a British battleship template that had erroneous original speed.
- Fixed a bug with additional deck armor adding weight at each subsequent refit.
- Fixed a bug with British legacy ships getting German visual style turrets on some start years.

Aircraft
- Fixed a bug with determination of heavy jet aircraft numbers on aircraft carriers (36000 tons was applied as a limit and not 40000 as stated).

Battle Resolution
- Fixed a bug in some Russian-German campaign battles in the Baltic where Russian ships could be retreating southwards.

Submarines
- Ensured that pending submarine destinations are cleared after turning off auto submarine moves.

Quick Battles
- Mouse wheel now works in the force selection screen.

Scenario Editor
- Fixed a bug with error message when a neutral steamer was deleted.
- Neutral steamers now have a green division flag for clarity.
- Fixed copying of divisions.
- "Clear map" renamed to "clear data" and now it does only that.
- "Clear scenario" now does not remove land.

Scenarios
- Updated Yellow Sea scenario with the correct design used for the Hashidate.

Historical Ship Designs
- Corrected Scharnhorst, Ajax and Achilles ship designs.


Frozzolly

обновление 1.01.38 - Войдите или зарегистрируйтесь, чтобы увидеть скрытое содержимое.


Frozzolly
Спойлер

Preferences
Added button to reset preferences in preferences screen.

AI
Increased AI utilization of fighters for attack missions.
Fixed a problem with ships occasionally going the wrong way when withdrawing to base.

Campaign User interface
Removed the header "Commander" from the possessions overview tab.

Campaign Strategic Map
Added Alghero base to Sardinia to prevent Italian ships being blocked on the wrong side of Sardinia.

Campaign Fleet Organization
Fixed a quirk in fleet organization tab where the fleet flag could be selected after doing something instead of the division you were currently editing.
Fixed a bug with setting Fleet flag or Scout flag division role not sticking.

Campaign Ship Design
Corrected a British battleship template that had erroneous original speed.
Fixed a bug with additional deck armor adding weight at each subsequent refit.
Fixed a bug with British legacy ships getting German visual style turrets on some start years.
Blocked triple and quadruple gun mounts on DD (this was never intended to be legal).

Campaign Aircraft
Fixed a bug with determination of heavy jet aircraft numbers on aircraft carriers (36000 tons was applied as a limit and not 40000 as stated).

Campaign Battle Generation
Fixed a quirk with a minelaying mission and the objective being on land.
Fixed missing invasion objective in Albania.

Campaign Submarines
Ensured that pending submarine destinations are cleared after turning off auto submarine moves.

Quick Battles
Mouse wheel now works in the force selection screen.
Carriers without certain numbers or calibres of guns are no longer disallowed when designing ships for a quick battle.
Manually designed carriers will now have aircraft in the battle.
Added option to ignore design errors when designing or loading ships in quick battles.

Scenario Editor
Fixed a bug with error message when a neutral steamer was deleted.
Neutral steamers now have a green division flag for clarity.
Fixed a bug with weather conditions being listed several times in the interface.
Fixed copying of divisions.
"Clear map" renamed to "clear scenario data" and now it does only that, it does not clear land.
Fixed a bug that generated error messages when adding an air unit to a scenario if no ship or base was selected.
Fixed a bug with the user Ship Designs directory being ignored in the hierarchy described in the manual when looking for ship design files when running scenarios.

Scenarios

Updated Yellow Sea scenario with the correct design used for the Hashidate.

Fixed wrong month in Eastern Solomons scenario.


Historical Ship Designs

Corrected Scharnhorst, Ajax and Achilles ship designs.

Fixed wrong fire control on Prince of Wales & KGV.

Added design files for Japanese carriers and German cruisers and destroyers.

 


Frozzolly

обновление 1.01.40 - Войдите или зарегистрируйтесь, чтобы увидеть скрытое содержимое.

 

идёт под названием public beta

 

Спойлер

v1.01.40 - 11 июняth, 2026

Data
- Fixed faulty special characters in the Map data file.

UI
- Fixed a bug with 'Small salvo' being erroneously displayed in the hit chance details if the most common ammo type for that target was unavailable. (Only a display bug, the actual firing calculations were correct).

Campaign
- Capped the number of AMC building to 8 at the same time. This is to prevent AMC spam exploits.

Ship Design
- Fixed a problem with secondary director checkbox being disabled but checked and unable to uncheck.
Improved autodesign function when building at a foreign yard.
- Fixed a bug in the weight calculations for missile reloads.
- Fixed a problem with rebuilds not being allowed for foreign built ships if the owning nation had not researched the TPS level of the ship.
- More realistic long range spotting modifier when a target ship is hull down over the horizon. The normal spotting range is based on the assumed spotting height of the shooting ship, calculated on the basis of displacement. The spotting range can be increased by equipping ships with high spotting positions, at a cost in topside load and displacement. This in effect simulates the reasons for and the effects of Japanese "pagoda" masts. The long range spotting malus is cancelled by fire control radar 2 or better.

Combat Resolution
- Fixed a quirk in the sighting routines where a new enemy sighting could be reported but the enemy ship could not be seen on the map.

Invasions
- Enemy nations will now not repeat invasion attempts too soon.
Invasions are now possible to execute in home areas, even if blockaded (Germany was certainly blockaded when they did operation Albion).

 


18 мая 2026 в 16:01 Frozzolly написал:
Войдите или зарегистрируйтесь, чтобы увидеть скрытое содержимое. список изменений патча 1.01.38 (Открыть)

Preferences
Added button to reset preferences in preferences screen.

AI
Increased AI utilization of fighters for attack missions.
Fixed a problem with ships occasionally going the wrong way when withdrawing to base.

Campaign User interface
Removed the header "Commander" from the possessions overview tab.

Campaign Strategic Map
Added Alghero base to Sardinia to prevent Italian ships being blocked on the wrong side of Sardinia.

Campaign Fleet Organization
Fixed a quirk in fleet organization tab where the fleet flag could be selected after doing something instead of the division you were currently editing.
Fixed a bug with setting Fleet flag or Scout flag division role not sticking.

Campaign Ship Design
Corrected a British battleship template that had erroneous original speed.
Fixed a bug with additional deck armor adding weight at each subsequent refit.
Fixed a bug with British legacy ships getting German visual style turrets on some start years.
Blocked triple and quadruple gun mounts on DD (this was never intended to be legal).

Campaign Aircraft
Fixed a bug with determination of heavy jet aircraft numbers on aircraft carriers (36000 tons was applied as a limit and not 40000 as stated).

Campaign Battle Generation
Fixed a quirk with a minelaying mission and the objective being on land.
Fixed missing invasion objective in Albania.

Campaign Submarines
Ensured that pending submarine destinations are cleared after turning off auto submarine moves.

Quick Battles
Mouse wheel now works in the force selection screen.
Carriers without certain numbers or calibres of guns are no longer disallowed when designing ships for a quick battle.
Manually designed carriers will now have aircraft in the battle.
Added option to ignore design errors when designing or loading ships in quick battles.

Scenario Editor
Fixed a bug with error message when a neutral steamer was deleted.
Neutral steamers now have a green division flag for clarity.
Fixed a bug with weather conditions being listed several times in the interface.
Fixed copying of divisions.
"Clear map" renamed to "clear scenario data" and now it does only that, it does not clear land.
Fixed a bug that generated error messages when adding an air unit to a scenario if no ship or base was selected.
Fixed a bug with the user Ship Designs directory being ignored in the hierarchy described in the manual when looking for ship design files when running scenarios.

Scenarios

Updated Yellow Sea scenario with the correct design used for the Hashidate.

Fixed wrong month in Eastern Solomons scenario.


Historical Ship Designs

Corrected Scharnhorst, Ajax and Achilles ship designs.

Fixed wrong fire control on Prince of Wales & KGV.

Added design files for Japanese carriers and German cruisers and destroyers.

 

 

     Спасибо за линки. Но, напрямую скачать невозможно. Домен RU  "банят" по протоколу безопасности.


Frozzolly
5 часов назад belava74 написал:

Спасибо за линки. Но, напрямую скачать невозможно. Домен RU  "банят" по протоколу безопасности.

По заявкам радиослушателей 1.01.40 бета залит на Pixeldrain - Войдите или зарегистрируйтесь, чтобы увидеть скрытое содержимое.


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